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Using 5-Step Simulations™ for DiSC Training

September 28th, 2010 · No Comments

Simulations can be used effectively to help learners get more mileage from assessment work. Here is an example of how I recently used the 5-Step Simulation™ method with the DiSC® behavioral styles assessment. [Read more →]

→ No CommentsTags: Instructional Design · Simulation Design · Training Advice

A Designer’s Judgment Call - Simulation Fidelity

September 17th, 2010 · No Comments

How much detail should you put into a simulation? How complex should you make it? Those are questions the designer has to wrestle with for every project. Ultimately, I’ve found that the right decision is one that balances several factors: [Read more →]

→ No CommentsTags: Instructional Design · Simulation Design

Writing a Good Safety Simulation

September 7th, 2010 · No Comments

Safety isn’t much of a topic in some organizations, but it is a vital business driver in others. If you are in the transportation, mining, manufacturing, or utility industry, then safety can have a major impact on your workforce and your public image. Both of those can affect productivity and profitability. So, it can make sense to spend a decent amount of time and attention promoting safe work practices and a safety-focused culture. Training (and simulations) [Read more →]

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Designer’s Dilemma: “Can we get that in half the time?”

August 31st, 2010 · No Comments

If you design training, then you’ve probably heard this comment before: “This is great stuff, but it takes too long. We could have done this in half the time.”

The inherent problem with instructional design is [Read more →]

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Simplified licensing in the works

August 26th, 2010 · No Comments

Having now worked with HRDQ and learned to deliver the FranklinCovey program, “The Speed of Trust,” I am eager to restructure the details of the 5-Step Simulations™ license agreement. This might take a little time, but the idea behind changing the nature of the license is to make it easier [Read more →]

→ No CommentsTags: Announcements

Looking forward to working with HRDQ

August 19th, 2010 · No Comments

It has been a busy summer for more people than just me. As a result of some great conversations over the last few weeks, we are expecting that 5-Step Simulations™ will soon be sold by HRDQ! I have admired HRDQ’s reproducible program library concept for some time. It allows trainers to purchase the license to a nicely-finished, ready-to-use training program (or library of programs) for a very low cost. The customer can edit and deliver the program to fit the needs [Read more →]

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More Simulation Ideas

June 18th, 2010 · No Comments

Over the course of the last year, I have found a lot of different ways to use the 5-Step Simulations™. A lot of them have come from conversations with other trainers and instructional designers. Some have come by stepping back and taking a look at the product. Right now, I’m looking at adding five more simulations to the list. [Read more →]

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What’s Cooking in the Simulation Kitchen

May 16th, 2010 · No Comments

Hi folks,

It has been a while since I last posted. The CD version of the 5-Step Simulations™ product continues to sell through Trainer’s Warehouse at a slow but steady pace. I am looking at the possibility of seeing if HRDQ will [Read more →]

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Estimates for Training Administration

December 11th, 2009 · No Comments

Sometimes, we need some good estimates for how much work it takes to administer and coordinate training. I have captured some estimates of the time required to administer different types of training programs, with and without a learning management system (LMS). These estimates come from industry publications, consulting experience, [Read more →]

→ No CommentsTags: Training Advice

Business Simulation Games — Designing Them Right

August 21st, 2009 · No Comments

Business simulation games offer a “fun and fundamentally different” learning approach. I consider them the best synthesis of adult learning theory with performance-focused instruction and the fun of gaming. There are several design streams that have to be built in parallel, so it can be difficult to keep them on time and budget. Here is a new white paper with a “business simulation game design checklist.” Read on for more. [Read more →]

→ No CommentsTags: Instructional Design · Simulation Design